Paul E. Niemeyer started his career in video game art by illustrating for industry legend Paul Faris in the art department at Bally/Midway from 1982–1984. At Bally/Midway, Paul did art on games like Tapper, Pac-Man Plus, Super Pac-Man, Professor Pac-Man, TRON, Satan's Hollow, Spy Hunter, WACKO, and an endless, anonymous list of prototype games. In 1984, Paul went freelance and had a dual career as an designer/illustrator in the Chicago ad agencies, and a game art designer/illustrator for the video game community. Paul worked on a number of gaming projects as a freelancer, but none was more prestigious, or well known as Mortal Kombat. In 1992, Paul did the final illustrations of the Mortal Kombat logo and the artwork on the cabinet, control panels, and the header for Mortal Kombat!
Through out the 1990s, Paul worked on promotional campaigns for movie properties like Little Mermaid, Jurassic Park II, Men in Black, Demolition Man, to name a few, as well as a myriad of ad campaigns for international companies and corporations.
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