May 2013 - Inspiration for BOX=ART comes after the author holidays in Japan and starts collecting video games for their covers.
July 2013 - BOX=ART begins to be designed as an art celebration site, with special purpose of crediting the box artist and detailing the history of the artform.
August 2013 -BOX=ART goes live.
October 2013 - First interview with box artist David John Rowe.
January 2016 - First major revision to the site, providing a more polished look and faster experience.
March 2017 - M.I.A and Timeline pages were added.
August 2019 - Second major revision, BOX=ART overhauled to function more as a reference site, with concise profiles split into two sections: the Index and Directory.
OVGA Idea
Summer - 2020
Frustrated there is not a collectors platform dedicated to Original Video Game Artwork, the idea is born to develop one!
OVGA Domain
Winter - 2020
The originalvideogameart.com domain is purchased making it official.
Design/Development Phase
January - 2021
A indepth analysis is made to look at other related hobby websites and draw up design concepts for OVGA.
Over nearly two years development of the website begins.
BOX=ART Joins OVGA
October - 2022
Conversation started and agreement made with OVGA team to start preserving BOX=ART's information.
OVGA goes Live!
November - 2022
Original Video Game Art (OVGA) opens its virtual doors seeking to raise awareness and appreciation for original video game artwork and responsible artists.
BOX=ART Shutdown
Feb - 2023
With all of the site's information preserved on OVGA, BOX=ART shuts down after nearly a decade.
OVGA Podcast
July - 2023
The launch of the OVGA Podcast, which delves into the captivating world of original video game
artwork collecting.