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(OVGA) Original Video Game Art

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434 Original Artworks

  1. Description: Box art for the super nintendo title hole in one golf. Art by Greg Winters  Year: 1991 Medium: Acrylic on board Image Area:  x  IN Image Source: Original Condition: Very Good
    In the Collection of trsteve87
  2. Description: Box art painting for the wii and xbox 360. Also appears to potentiall be one of the reference images for the digital wii u rapala pro bass fishing title. Year: 2006 Medium: Acrylic on board (stripped) Image Area: 8 x 10.25 IN Image Source: Original Condition: Excellent
    In the Collection of trsteve87
  3. Description: The artwork was used on the side of the nintendo 64 cruis'n world box art. It was also featured as the driver 2 arcade marquee. Year: 1996 Medium: Acrylic on board Image Area: 29.5 x 10.5  IN Image Source: Original Condition: Excellent
    In the Collection of trsteve87
  4. Description: Lucky Luke is one of the most popular comic series in Europe starring Lucky Luke, a western gunslinger. The comic originally debuted in Spirou magazine in 1946 and has featured numerous artists. It has been adopted into many mediums including film, tv, and video games. This piece was created by Gil Formosa for the PAL exclusive Nintendo DS title, Lucky Luke The Daltons.  Year: 2008 Medium: India Ink, Colored Paints, and Pencils on Watercolor Paper Image Area: 14.5 x 11.25 I
    In the Collection of trsteve87
  5. Description: David Lee Anderson worked as a concept illustrator for Bethesda. David was tasked with developing title logos for Elder Scrolls II Daggerfall. Ultimately they did use one of his concepts that was further refined with an arched look and detailed into the final logo design. Year: 1995 Medium: Pencil on board and tracing paper Image Area: Varied, 6-12 in x 3-5in Image Source: Original Condition: Good
    In the Collection of trsteve87
  6. Description: David Lee Anderson was a concept artist for Bethesda. Most of his art was conceptual or was used for in game scenes. When Elder Scrolls II Daggerfall was due for one of the big winter consumer shows, they asked David to create the box art so they could show it at the trade show. He faxed a sketch because they were going to digitally color it due to the show being a day or two out. He jumped right into the painting after faxing, ultimately Bethesda used Louise Sandoval's cover art. D
    In the Collection of trsteve87
  7. Description: Steve Chorney's concept art for Forgotten Realms: Demon Stone, an action role-playing video game published by Atari in 2004 for PlayStation 2, Xbox and Microsoft Windows. The game is set in the Forgotten Realms campaign setting for Dungeons & Dragons (D&D) and Steve's preliminary art features each of the game's three playable characters (Rannek, Illius, and Zhai) both as the primarily image and as a vignette at the bottom; however the final box art does not appear to resembl
    In the Collection of Anonymous
  8. Description: This pencil art by Steve Chorney is one of several concepts he created for the Xbox release of Sid Meier's Pirates!: Live the Life. The published box art features four background vignettes, which though ultimately digitally rendered, draw refence from Steve Chorney's preliminary art. Year: 2004 Medium: Pencil and white paint on Canson Colorline art paper Image Area: 7.5" x 9" (on 8.5" x 11" paper) Image Source: Original Condition: Good
    In the Collection of Sanford_US
  9. Description:  Year: 1998 Medium: Image Area:  Image Source: Original Condition: Very good
    In the Collection of Yoann B
  10. Description:  Year: 1996 Medium: Image Area:  Image Source: Original Condition: Very good
    • Romance of the Three Kingdoms V - Playstation, Saturn, PSP, Computer, Nintendo DS box art

      Romance of the Three Kingdoms V - Playstation, Saturn, PSP, Computer, Nintendo DS box art

    • Artist:
    In the Collection of Yoann B
    • 2 Comments
  11. Description:  Year: 1993 Medium: Image Area: Image Source: Original Condition: Very good
    In the Collection of Yoann B
  12. Description: Original painting done for Shanghai, released on Game Boy in Japan in 1989. Shanghai is the 7th game to be released on Game Boy in Japan. Another artwork was used for the western releases. Year: 1989 Medium: Image Area:  Image Source: Original Condition: Very good
    In the Collection of Yoann B
  13. Description: Final Fantasy II Super Nintendo Magazine Preliminary Advertisement. This preliminary drawing is on two separate sheets of paper. Year: 1991 Medium: Pencil on tracing paper Image Area: 6.5 IN x 11 IN for each claw Image Source: Original Condition: Some creasing and wear to the edges
    • Final Fantasy II Super Nintendo Magazine Preliminary Advertisement

      Final Fantasy II Super Nintendo Magazine Preliminary Advertisement

    • Artist:
    In the Collection of Ibrahim_UK
  14. Description: Original Paul Mann painting for Mondo MSX Metal Gear Vinyl Soundtrack Interior. Year: 2019 Medium: Acrylic on board Image Source: Original Condition: Excellent 
    In the Collection of Chris Redfield
    • 1 Comment
  15. Description:  Year: 1997 Medium: Image Area:  Image Source:  Condition: Very good
    In the Collection of Yoann B
    • 3 Comments
  16. Description: Nintendo Magazine System Issue 17 August 1994 Magazine Stunt Race FX Cover Art Year: 1994 Medium: Oil on bristol board Image Area: 16" x 23" Image Source: Original Condition: Excellent    
    In the Collection of Ibrahim_UK
    • 2 Comments
  17. Description: Julie Bell's paintings for the Super NES console are some of the most beloved and wonderful works in the library. Arcus Odyssey was destined to be released for the SNES by Renovation Products, but was cancelled after the company was bought out by Sega, so this box art went unused; however, the art was indeed published and can be found in Electronic Gaming Monthly no. 51, p. 175 and in the official Super NES Game Guide of 1993. “The illustration I did for Arcus Odyssey is one of m
    In the Collection of The Game Curator
  18. Description:  This was the first game in the Pocky and Rocky series  The game was first released in arcades in 1986 and then a few ports were later released to consoles with this being noted as the vastly superior version.   Year: 1989 Medium: Original Inks Image Area: Width x Height IN/CM Image Source: Original Condition: Very Good
    In the Collection of RetroNut
  19. Description: Barclay Shaw's box art for the 1992 game WarpSpeed from Accolade, a space flight simulator. Barclay Shaw's intertwined "B.S." signature/initials can be seen on the painting, but among the published materials are only visible on the front of the SNES manual. The cockpit window frame was a separate illustration. The illustration was done for the San Jose, California design agency "Darien & Kilburg." Barclay Shaw filled in for another artist that was too busy to do the assignment.
    In the Collection of OVGA Database
  20. Description: This 8-page comic, illustrated by comic artist Luke McDonnell, was created in October 1993 for a line of proposed “electronic comic books” by Sega. Page 7 of the comic book (shown as the main image) was featured in the April 1995 issue of Popular Science in the What’s New section. Beginning in the fall of 1993 and through early 1995, Pete McDonnell (twin brother of Luke McDonnell) was the lead artist for a handful of projects with Sega for electronic toys and games. Among those
    In the Collection of OVGA Database

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